![]() Um, but I do kind of feel, that with the long wait, um, and even with my, what I felt, tempered expectations, of kind of saying, I didn't like Tekken 6, I didn't like these things, I know that these things can happen again, and trying to ready myself for what it could be, I'm still disappointed that so many things changed and not for the better. So, all in all, I found some things to enjoy this game, and I do intend to keep playing. Maybe I will, now that I've written this review. I missed Xiaoyu and Lili so played them a little but when I do a rotation of my main characters in Treasure Battle, I don't even think of trying them. well, it feels like there's only so much room in my brain for them sometimes. And you know, I wanted to add more mains, but when you start dedicating time to specific characters to learn more. To a degree, you could include Lucky Chloe though I admit, it was mostly for manipulating the CPU. My mains this time around include Devil Jin, Jin Kazama, Katarina, and Alisa. Hopefully, I'll remember to go back to trying it. I never did, but I learned the first part, and she has since become one of my mains. I saw this really powerful Rage Drive combo with a Katarina player on Twitter and tried to learn it. Devil Jin starts with a hellsweep, but the one or two times I focused on trying it in a Treasure Battle match, it didn't go well and I guess I gave up on it. ![]() I usually don't even try for a Rage Drive but if I keep practicing, maybe I'll work them in. New game-play mechanics include a Rage Art and Rage Drive.
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